All Possible Dice Sets Project

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Goals Are 1) to discover then play every possible pip
combinations of 2 dice.
2)
 to roll the dice on 4 separate surfaces:
1) Hard, 2) Soft, 3) Concrete and 4) Dirt.
3)
By comity decide which numbers result when play action
 follows a specific discipline.

........The Rules.........

All games shall be played on surfaces agreed upon
by all participants of the Project.

All sessions and games are to be recorded into spreadsheets
by the shooter.
 Each shooter and all participants must review each sheet and
agree to make the data available to all visitors to our website.

Before the Project's start the participating shooters will agree on a playing strategy to assure the play action is consistent across all games. The chosen strategy is intended to preserve a bank of 500 chips when chips are employed. Shooter may deviate from the chosen strategy committed to as long as their bank remains strong.

Strategy choices are as follows:
A) Typical regressive Iron Cross. 120 chips across, 10 chips in the field. Action for 3 to 5 rolls then regress to 49 chips across and 5 chips in the field. Regress at will to zero chips. Play All-Tall-Small when close and not before.
B) No wagers at all.
C) A Typical Inside 22 Strategy. Shooter will place a 5 chip on the Pass Line.
Dice are rolled until a Point is hit. Place 5 chips - one unit - on 5, 6 chips on 6, 6 chips on 8 and 5 chips on the 9..Dice are rolled, and you’ll win on any of these numbers! Do not press ,however,  shooter may ride or extract all bets.

Each shooter must address the action conforming to all the following
situations.

STANDARD CRAPS TABLE
When using a craps table.
STAND AT RAIL LEFT OF STICK -Stick left one.
Dice grip is pinched at lower front of dice by thumb and pointer finger of left hand.
 Throw straight to the pass line that is closest to wall. 
 Do not lob.
One die MUST hit pass line. BOTH dice must hit wall..not bottom bumper. 
When the shooter misses the target act as if
a die has left the table. The shot
does not count and is disqualified.

STANDING AT RAIL RIGHT OF STICK
Dice grip is pinched at lower front of dice by thumb and pointer finger of right hand.
 Throw straight to the pass line that is closest to wall. 
 Do not lob.
One die MUST hit pass line. BOTH dice must hit wall..not bottom bumper. 
When the shooter misses the target act as if
a die has left the table. The shot
does not count and is disqualified.

STAND AT RAIL AT ENDS OF TUB
Position dice in front of you. Dice grip is pinched at lower front of dice by thumb
and pointer finger of throwing hand.
 Throw straight to the pass line that is closest to wall. 
 Do not lob.
One die MUST hit pass line. BOTH dice must hit wall..not bottom bumper. 
When the shooter misses the target act as if
a die has left the table. The shot
does not count and is disqualified.

OUR SOFT CRAPS TABLE
The Barn and garage tables.
When using The Play Along Craps' soft craps table.
STAND AT 7 feet 6 inches from a marked target of no more than 3.5" across and 3.5" wide
 and target is 6" from the rubber.
Dice grip is pinched at lower front of dice by thumb and pointer finger of left hand.
 Throw straight to the target
 Do not lob.
One die MUST hit target. BOTH dice must hit wall..not bottom bumper. 
NO BUMPER SHOTS ALLOWED.
 When the shooter misses the target act as if a die left the playing area.
The roll is disqualified and does not count.

OUR HARD CRAPS Practice Station
Called Nancy's Station.
When using The Play Along Craps' hard practice station
STAND on the right side 8 feet from a marked target of no more than 3.5"
across and 3.5" wide
 and target is 6" from the rubber.
Dice grip is pinched at lower front of dice by thumb and pointer finger of left hand.
 Throw straight to the target
 Do not lob.
One die MUST hit target. BOTH dice must hit wall..not bottom bumper. 
NO BUMPER SHOTS ALLOWED.
 When the shooter misses the target act as if a die left the playing area.
The roll is disqualified and does not count.

OUR STREET COURT
On concrete at Poolside.
 No standing allowed. 
At exactly 5 feet from the intend strike your
 throwing hand must rest at 90 degree from furthest material
 throwing to.  Side walls do not count.

OUR DIRT COURT
At the pond.
 No standing allowed. 
Shooter must sit at the middle of the
 pond's east side. Both dice must hit the opposite bank.

To view a YouTube Vid about how I grip dice for this
experiment, click here.

 

 

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Pegasus