How To Play Craps Quest

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Goal is to win all wagers from all players.

A normal casino craps table or layout is required to play CRAPS QUEST.

There is NO "house." A mutually agreed upon overseer is optional to control game play.

Game may be played with 1 or 2 dice...no more.

a minimum of 2 shooter/players. Not all players need to be shooters.

Teams may be organized. Teams consist of 2 shooter/players no more or less per team.

Roll-off: Shooter/players roll a pair of dice or a single die to determine who or which team is Quest Maker. Highest point is winner and is called QM for duration of game play. The other shooter/players are the Questador(s).

QM (Quest Maker) rolls point. That point becomes the QUEST. If a 7 or 11 is rolled the QM verbally calls the QUEST. That being the point number. Point number may be any number a pair of dice can roll except 7.

If a 2-3 or 12 are rolled during the roll-off then roles are switched to the next lowest dice pair or die rolled during roll-off. The QM becomes the Questador and vice versa. New QM calls point without a die/dice toss. That point/number is not the QUEST.

The QM then calls the QUEST to be light or dark side. Bets are layed for or against that side.

Once a QUEST is established all players and shooter/players lay bets according to normal rules of the casino game of craps.

The QM who established point is first to roll. QM gets one roll and normal craps play is the rule.

After the first QM roll the Questador shoots and normal craps play is the rule.

Whoever or which ever team hits the QUEST pay outs are as normal craps rules EXCEPT all the loser's winnings go to the one(s) who hit the QUEST.

If a shooter/player/team rolls a 7 the shooter/player loses - as in normal craps.

 

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